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Curse of Janksbury
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Devlog
Final Devlog
April 28, 2021
by
JackOlson
Here we go, the final dev blog update before the SGX release of Curse of Janksbury. My name is Jack and I am one of the artist on board the team. My main focus through the creation of this game was to...
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Devlog Update #10
April 28, 2021
by
JankInc
Hello everybody, my name is Michael Anderson, and I’m a programmer working on Curse of Janksbury, bringing you another blog post! I’m here to talk a bit about what went into making a functional Ja...
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Devlog Update #9
April 27, 2021
by
JankInc
Hello I am Quinn Huhnke and I am one of the programmers on Curse of Janksbury. I am responsible for the user interface along with parts of the player movement. In this dev blog post I will be focusing...
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Devlog Update #8
April 13, 2021
by
maryb197
Hello, here’s another update on the state of Curse of Janksbury! I’m Mary Benetti, the lead artist for the game with a focus on level design and animation. Lately, the team has been tweaking gamep...
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Devlog Update #7
April 13, 2021
by
JankInc
How to Make a Successful SGX Game The UW-Stout Game Expo is a biannual event wherein GDD students present a semester (or two’s) worth of work. While things may look a little different this year, the...
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Devlog Update #6
April 13, 2021
by
JankInc
Hello all! I am Michael Trroness, one of the Character Modelers for the game The Curse of Janksbury. In this blogpost entry, I’ll be going over the Character Models that I’ve had to revise and cre...
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Devlog Update #5
April 13, 2021
by
JankInc
Hi there, and welcome to the fifth update about Curse of Janksbury! I'm Keenan Geib, one of the artists for the game. A lot of what I've worked on over the course of the month has been for the environ...
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Devlog Update #4
April 13, 2021
by
JankInc
Greetings and welcome to Jank Inc.’s fourth blog post! I’m Vichai Xiong, one of the programmers on Curse of Janksbury. A short update on the Bigger Picture. The sprint is finally coming along and...
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Devlog Update #3
April 13, 2021
by
JankInc
Greetings and welcome to Jank Inc.’s third blog post! I’m Jakob Bjerkness, the lead programmer for Curse of Janksbury. For this entry I want to cover the changes we have made to the core game mech...
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Curse of Janksbury mid-Beta update
March 01, 2021
by
JankInc
Greetings! This is Jank Inc again! We are a group of 6 programmers and 6 artists and this week we are in the process of getting an early pre-beta version of The Curse of Janksbury, together. The Curse...
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Curse of Janksbury Pre-Alpha Update
February 19, 2021
by
KeenanG
Greetings! We’re Jank Inc! We are a group of 6 programmers and 6 artists and this week we’ve released a new pre-alpha version of The Curse of Janksbury, a 3D puzzle game with a very interesting st...
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